• View all by ricercargricercarg
  • Follow ricercargFollowFollowing ricercargFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog

Simulation Project 2&3 Smart Marble Race

← Return to Simulation Project 2&3 Smart Marble Race

Devlog

  • P3 - Interaction from a Different Realm
    May 12, 2025 by ricercarg
    Live LLM Commentator I connected a LLM to the game, using this package: https://github.com/undreamai/LLMUnity . I used the qwen2.5-7B-instruct-1M-gguf checkpoint, with Q8 quantization. The inference s... Continue reading
  • P3 - More Polished UI and Game Scenes
    May 12, 2025 by ricercarg
    More Scenes and More UIs Besides the main racing scene, I made two more scenes: Welcome Scene and Team Selection Scene. Welcome Scene The first scene simply contains a static raw image, and a button... Continue reading
  • P2 - Race Manager and UI
    April 19, 2025 by ricercarg
    Race Manager A "RaceManager" script attached to the track, in order to rank all the marble racers, and show the leader board. In this game, we have 4 marbles, each has a unique name and texture. The m... Continue reading
  • P2 - Marble State Machine
    April 19, 2025 by ricercarg
    Marble States Intro Each Marble have three states: "Base", "Boost", and "Conserve". Different physic materials are assigned to different states. Base State - Medium friction and bounciness Boost State... Continue reading
  • P2 - Track Design & Shader
    April 11, 2025 by ricercarg
    Track Design in Blender Rather than writing generators for tracks, I decided to model a track for marble race myself for more controllability. The track was inspired by Melbourne Grand Prix Circuit. M... Continue reading
itch.io·View all by ricercarg·Report·Embed