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Devlog
Simulation Project 2&3 Smart Marble Race
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Devlog
P3 - Interaction from a Different Realm
May 12, 2025
by
ricercarg
Live LLM Commentator I connected a LLM to the game, using this package: https://github.com/undreamai/LLMUnity . I used the qwen2.5-7B-instruct-1M-gguf checkpoint, with Q8 quantization. The inference s...
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P3 - More Polished UI and Game Scenes
May 12, 2025
by
ricercarg
More Scenes and More UIs Besides the main racing scene, I made two more scenes: Welcome Scene and Team Selection Scene. Welcome Scene The first scene simply contains a static raw image, and a button...
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P2 - Race Manager and UI
April 19, 2025
by
ricercarg
Race Manager A "RaceManager" script attached to the track, in order to rank all the marble racers, and show the leader board. In this game, we have 4 marbles, each has a unique name and texture. The m...
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P2 - Marble State Machine
April 19, 2025
by
ricercarg
Marble States Intro Each Marble have three states: "Base", "Boost", and "Conserve". Different physic materials are assigned to different states. Base State - Medium friction and bounciness Boost State...
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P2 - Track Design & Shader
April 11, 2025
by
ricercarg
Track Design in Blender Rather than writing generators for tracks, I decided to model a track for marble race myself for more controllability. The track was inspired by Melbourne Grand Prix Circuit. M...
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